The set of abilities of the Demolisher is based around voxel destruction, massive fire damage and scattering opponents around. This makes Demolisher suitable for causing a large amount of damage and disorientation of opponents, but leaves the player vulnerable to the enemy attack, forcing to rely on external support and protection.
Demolisher shoots a fire beam in the chosen direction. It deals 250 points of Magical damage to the first enemy it touches.
Energy cost: 0%
Cast time: 0 s
Cooldown: 0.5 s
Cast range: 50 meters
Notes:
Some Polymorphs may not be able to use this ability
Stun, Repulsion and Attraction Effects will not let you use this ability
Fireball
Demolisher throws a fireball in the chosen direction. Fireball deals 800 points of Magical damage to every enemy it touches
Energy cost: 5%
Cast time: 0.2 s
Cooldown: 2.5 s
Cast range: up to 100 meters
Notes:
Some Polymorphs may not be able to use this ability
Stun, Repulsion and Attraction Effects will not let you use this ability
Fire Trap
Demolisher creates a fire within the selected area (a circle of 3 meters in diameter). Fire lasts for 12 seconds and deals 100 points of Magical damage every second.
Energy cost: 5%
Cast time: 0.5 s
Cooldown: 10 s
Effect: Burning
Cast range: 20 meters
Notes:
Some Polymorphs may not be able to use this ability
Stun, Repulsion and Attraction Effects will not let you use this ability
Fire Shield
Demolisher creates a magical field which grants him 300 additional Health points in a form of a shield. This shield will absorb the damage from the first attack and then explode, dealing 950 + 18 * {Amount of destroyed voxels} (capped at 1100 overall) points of Magical damage to the enemy. If no damage is received, the shield becomes unstable and explodes anyway, pushing away all enemies within a radius of 2 meters.
Energy cost: 5%
Cast time: instant
Cooldown: 15 s
Effect: Shield
Notes:
Some Polymorphs may not be able to use this ability
Stun, Repulsion and Attraction Effects will not let you use this ability
Burning Burn
After 1s delay, blows up the specified area with a 4 meter radius, leaving a crater 2.5 meters deep. Destroys all the objects and deals 900 points of Magical damage to enemies inside the area, pulls them to the center of the crater.
Unlocked Abilities: Fireball II (upgraded Fireball I), Burning Burn
Appearance[ | ]
Basic
Low levels of Calling do not affect the appearance of characters
Final
Fifth level of the primary Calling changes the appearance of the character - hair, hands and feet will always be surrounded by flame.
Awakened
After the Awakening, Demolisher's skin will turn gray. Also awakened Demolisher leaves a small fire track behind
Gameplay[ | ]
Demolisher's abilities are focised mainly around ranged combat. The best way to utilize them would be to inflict a lot of damage to the enemy and then change the position - keeping distance.
Male character in awakened form of Demolisher calling
Female character in awakened form of Demolisher calling
Male character in final form of Demolisher calling